Rivalry glossary

Quick definitions for every shock result and power-up in Rivalry. For the exact points values and full mechanics, see the full rules.

Shock results

Automatic - triggered by what actually happens on the pitch, not chosen by anyone.

Giant Killer
An automatic bonus for beating a Premier League team that was above you in the table before kick-off. The bigger the gap, the bigger the bonus.
Underdog Draw
An automatic bonus for drawing against a Premier League team that was above you in the table before kick-off.
Banana Skin
An automatic penalty for losing to a team nobody in the tournament drafted.
Statement Win
Champions League only: an automatic bonus for winning a fixture by two goals or more.
Clean Sheet
Champions League only: an automatic bonus for winning or drawing without conceding a goal.

Power-ups

Cards you choose to hold and play yourself.

Double or Nothing
Pick a fixture involving one of your teams. Win it and double your points from it; draw or lose and you get nothing from it.
0-0
Predict that an upcoming fixture finishes goalless.
Punch Up
Pick one of your teams to beat a side currently above them in the table.
Jinx
Curse a mate's team - if they lose their next fixture, they take the hit.
Wildcard Curse
Stack an extra penalty onto a mate's team if they lose to an undrafted side.
Goal Drought
Bet that a mate's team fails to score in their next fixture.
Hot Streak
Bet on one of your teams winning its next two fixtures in a row.
Comeback
Bet on one of your teams beating a side above them in the table.
Rivalry
A head-to-head bet against a mate's team - whoever gets the better result wins the points.
Block
Cancel an attack aimed at you. The attacker loses their power-up use; the football result itself is unaffected.
Steal
Take points directly from whoever's currently top of the table.
Taxman
Same mechanic as Jinx, unlocked in the second half of the season.
5+ Goals
Predict that an upcoming fixture has five or more goals in total.
Both Teams to Score
Predict that both sides score in an upcoming fixture.
Haymaker
Like Punch Up, but for a much bigger table gap - a harder bet, for a bigger reward.
Target
Challenge the player directly above you on the leaderboard, team versus team.
Revenge
Beat a team back in the return fixture, after they beat one of your teams earlier in the season.
All In
The single biggest win-or-nothing bet in the game, on one fixture.
Comeback Kid
Bottom three only: beat a team owned by someone currently in the top three.
Last Chance
Bottom three only: the highest-risk, highest-reward power-up available.
Last Stand
Champions League only: multiplies a knockout tie's Progression Bonus if your team completes a comeback from behind on aggregate.

Want to see how it all fits together?

Read how Rivalry works